CMat66 wrote:I would like to see the characters have the ability to equip 2 rings. As it is, we are left with a choice between bonus damage and extra Energy.
If I was given the ability to wear two rings, I'd look for two Damage increasing rings and wear both.
You only need to use your energy ring when you're at max energy, or you're going to buy something that refills your energy. Once you buy it, switch back to your damage ring. You don't lose the extra energy, even if its over your max.
CMat66 wrote:Also, I believe the current Fallen set-up should be revised. The current way doesn't give the lower range of levels much of a chance of scoring any gear (82-89). Perhaps it could be split up into 2, with access based on level (i.e 1 Fallen only accessible to levels 82 to 89; another 90 and up).
I agree on this. Not that it'll affect me much, but it at least feels more fair.