I wanted to send this message privately to admin/support, however I found it is really helpful if I send it here.
Intro:
I used to get a gold chest or more playing HELL playing once or twice as I reported in some details in the above.
However, after the big changes (I am referring to the doubling the potion price in terms of guild point, I like to simply calling it the big change in the game), I get 5 to 10 times less gold chest playing the same level with the same team...!!!!!
This means, with the current situation, I have to play 300~600 time the HELL if I want to skill up both the reward card and the intended guild war card as I need ~2*5*6=60 cards. That means ~1000 potions (energy+revive)
No problem, it seems that people who made the big change want players to spend $$ money on potions if they want the best skilled card. No objection.
What I will do:
I have no time to play ~450 times in 14 days or ~30 times a day. I can play 2-4 times a day which is ~45 times in 14 days so I will get ~7 gold chest may be only good for 1 skill up if I am lucky.
Therefore, I won't play it as there is no use unless I see a reasonable drop rate again. However, I will enjoy getting the reward card itself (not for skill up)
I am still very thankful to the game developers and to few of my friends who spend huge time and $ to skill up their cards which I can enjoy as friend's leader.
A further note:
While myself and many of my friends, are experiencing a very low drop rate, a get a totally different feedback from other friends/players. For example, one of my friend (who is a big spender) has received 7 gold chest playing 4 times the HELL map.
We have had this discussion that the drop rate is equal for everyone ....., however how come 7/4 is equal to 1/7 ????
I have seen a lot that I get a very good drop rate for days even weeks and then a very bad drop rate for days and weeks as I already pointed in the above.
My honest guess is that there is this long period randomness in the drop rate, you have to be patient (i.e. days, weeks or even months to hopefully get the good luck again) which is fine to me.
Another possibility is that the game developer may have programmed the drop rate such that the $ spenders get much better drop rate. This is also fine to me.....
Why I believe this post is very useful in the forum for everyone:
1-It clearly explains the chances, odds and stats, so all the players who can't afford the time or the $ can simply limit wasting their time for something that it is not supposed to work and will enjoy the rest of the game.
2-Therefore, there will be no frustration and everybody is happy.
3-And for players who are big % spenders to be encourage and continue to do so.
4-Finally, I hope that admin/support can confirm and further clarify so everybody is clear on their expectations.
Final note:
Totally agree with the useful comment from admin, I have no problem and usually adjust my team to get 5 chests before finishing, although some times I get really strong hits or I have to use skill hill+damage so I finish with 3 or 4 but this is a minor issue and does not explain our situation (7/4=1/7).
Thank you for reading